The Design Review Ep 1: The iPhone and Firefox Mobile
The Design Review is an introspective on design across the web and everyday artifacts. It’s the brain-child of Alex Faaborg, and co-hosted by him and myself. In the future, we’ll be interviewing the folks behind Firefox, design visionaries, answering questions, and arguing about interface banalities.
Here’s the very first episode. We focus on the mobile space: What makes the iPhone good, what makes it suck, what’s up with Firefox Mobile, and how it was conceptually designed. We’re like Tom and Ray from Car Talk, but not as funny.
Episode One: The iPhone and Firefox Mobile
[audio:http://www.azarask.in/uploads/podcasts/theDesignReview080721.mp3]
Let us know your comments, suggestions, and questions!
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Blair McBride
Interesting – I’ll look forward to listening to this tomorrow.
Btw, no .ogg? (Someone had to ask that.)
David Wilhelm
Must be missing something … where’s the link to this?
DiGi
Link for download: http://www.azarask.in/uploads/podcasts/theDesignReview080721.mp3
- nice talk, but please fix stereo balance… :-)
David Wilhelm
thanks, DiGi :)
picardo
It’d be interesting to make this a wiki page and allow users to write in an outline of your conversation. It’s kind of not time efficient to have to listen to the whole episode if I am only interested in one thing. Stackoverflow blog does that.
Chris
Interesting points. It would be convenient to have an RSS or iTunes feed for the podcast. Thanks!
Andyed
Fun! To Faaborg’s point on biological motion, emulating the motion of natural objects engages more stuff in the brain.
There’s an example from real world research. Reflectors on clothing for pedestrians are much more effective if they’re distributed across joints — a couple on the torso, one on upper arm, one on lower, etc.
Nortius Maximus
Aza’s comment in the ‘cast makes it sound as if it’s easy to find the Firefox Mobile demo from the front door of his blog. I’m not finding it that way. Had to use search engine. Sigh,
Also, couldn’t make out what the codename was supposed to be. Zipf’s law and audio encoders are sometimes at odds. :)
Andreas
About the Throw gesture: Don’t you anticipate similar problems like with timing-based interaction?
If I understand the Throw gesture correctly, it’s recognized when the speed of motion is beyond a certain threshold (plus some other factors). So, similar to a single- vs. double-click gesture, you’re using an originally quantitative measure (time/motion) and defining a threshold (delay/velocity) that divides it up into distinct (qualitative) features.
I’m just thinking: When measuring speed is timing-dependent, too, don’t the same kind of difficulties come up? Like, what is “quick” to one user may be “slow” to the other, and the other way round. How to select the (universal) threshold value?
Anand Agarawala
Dude, make a podcast. Its ultra easy if you use posterous.com. Just fwd the mp3’s to your posterous and it gives you a iTunes friendly podcast feed. Hells yea!
Tobias
Just wanted to let you know that I just stopped listening and didnt listen till the end. In Part maybe because the audio was so hard to hear but also I didnt get the topic/points. Maybe this interaction-stuff is not transported via podcast in the bestway? Maybe only me…
Andreas
I’m still interested in your thoughts about the relation between “throw speed” and the classic problem of timing (question in my comment above). I still imagine that a defined “quick throw gesture” could potentially be too slow for some users and too quick for others.
name
argh. i want to subscribe with the itunes but… no rss feed. frustrating. feels like that time i tried to pop my iphone sim out of its tray but didn’t have a paperclip handy
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It’d be interesting to make this a wiki page and allow users to write in an outline of your conversation. It’s kind of not time efficient to have to listen to the whole episode if I am only interested in one thing. Stackoverflow blog does that.